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- on exitFrame
- global gBandPictureNumber
- if the timer > 420 then
- if gBandPictureNumber < 10 then
- set gBandPictureNumber to gBandPictureNumber + 1
- else
- set gBandPictureNumber to 1
- end if
- set the member of sprite 7 to "band" & string(gBandPictureNumber)
- set the loc of sprite 20 to the loc of sprite (8 + gBandPictureNumber)
- startTimer()
- end if
- go(the frame)
- end
-